

A changeling warlock out of Prismari, pact sworn to a Celestial patron. Plays to the room and expects the room to watch. What she won’t face directly she turns into a display instead.
Warlock 2 (The Celestial) · Medium humanoid (changeling) · Chaotic Good
Armor Class 13 (leather armor) Hit Points 17 (2d8 + 4) Speed 30 ft. Initiative +2 Proficiency Bonus +2 Passive Perception 10
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (−1) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 17 (+3) |
Saving Throws Wis +2, Cha +5 Skills Acrobatics, Arcana, Athletics, Deception, Performance, Persuasion Languages Common, Celestial
Spellcasting Charisma · save DC 13 · +5 to hit · Pact Magic, 2 first-level slots (recharge on a short rest)
Attacks
- Sacred Flame (cantrip). DC 13 Dex save, 1d8 radiant, 60 ft.
- Ray of Frost (cantrip). +5 to hit, 1d8 cold, 60 ft.
- Create Bonfire (cantrip). DC 13 Dex save, 1d8 fire, 60 ft.
- Thunderwave (1st). DC 13 Con save, 2d8 thunder, 15-ft. cube.
- Hex (1st). +1d6 necrotic on her attacks against the hexed target, 90 ft.
- Healing Light. Bonus action, 60 ft., up to her Healing Light pool in d6s.
- Light Crossbow. +4 to hit, range 80/320, 1d8 piercing.
- Dagger. +4 to hit, range 20/60, 1d4 piercing.
Cantrips. Create Bonfire · Friends · Light · Prestidigitation · Ray of Frost · Sacred Flame
1st level. Cure Wounds · Faerie Fire · Hex · Thunderwave
Eldritch Invocations. Devil’s Sight — she sees normally in magical and non-magical darkness out to 120 ft.
- Healing Light (The Celestial) — a pool of d6s equal to 1 + warlock level, so 3d6 at this level; bonus action to heal a creature within 60 ft.
- Eldritch Invocations (Warlock 2) — new at 2nd level. Devil’s Sight is the one recorded.
- Shapechanger (Changeling) — action to change appearance and voice, including height, weight and size between Medium and Small.
- Changeling Instincts (Changeling) — proficiency in two of Deception, Insight, Intimidation, Performance or Persuasion.
- Prismari Initiate (Background) — grants the Strixhaven Initiate feat with Prismari chosen; the Prismari spells are added to her spell list.
- Strixhaven Initiate (Feat) — two cantrips and one 1st-level spell from the chosen college.
Full rules text for each is on the Roll20 sheet.
Prismari Student.
- Personality. The life of the party, and expects everyone’s attention on walking into a room. Instead of confronting negative emotions, channels them into explosive artistic displays.
- Ideal. Creativity. The world is in need of new ideas and bold action.
- Bond. Idolises a hero of the old tales and measures her deeds against that person’s.
- Flaw. Despite her best efforts, she is unreliable to her friends.
Active, 2nd level. Whole again after a long rest, and quieter than she was nine days ago.
Location: A murdered family’s farmhouse on the Tradeway, two days south of Fairhill. Condition: Full hit points. Finished Vortigern’s Trap one hit point from unconsciousness — the closest call of the session, and she carries the lowest armour class of the four. Carrying: A share in roughly 830 gp of coin, art and gems. Devil’s Sight makes her the party’s only eyes in magical darkness. Open threads:
- She is owed a second Eldritch Invocation. A Warlock 2 has two; only Devil’s Sight is recorded.
- Corian’s five-way split was agreed for the keep only. Nobody has raised who owns the road treasure.
- Corian has released anyone who wants to take their coin and leave at Fairhill. She has not answered.
- The small dark stone taken from beneath The Smiling Skull is unidentified.
- A cache of coin and goods left at the leucrotta lair, four days back down the road. Knows (exclusive): She was deceived by the mother Leucrotta and believed a real child was dying on that hillside. She woke the camp rather than going up alone. Nobody else experienced that, and she has not talked about it.
Relationships
- Located at
Equipment
Leather armor · arcane focus · light crossbow, 18 quarrels · club · 2 daggers · herbalism kit · scholar’s pack (backpack, book of lore, 2 ink, 2 ink pens, 10 parchment, little bag of sand, small knife) · costume clothes · pouch
Tool proficiencies herbalism kit Weapon proficiencies simple weapons Armor proficiencies light armor