Grenag
Overview


Half-orc warrior 1, CE. Shares a block with Slaaroc. Conversion: 5e Bandit or Guard, not a PC-class rebuild.
Stat Block (5e 2014)
Grenag Medium humanoid (human, orc), chaotic evil
Armor Class 14 (studded leather, shield)
Hit Points 32 (5d8 + 10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Skills Intimidation +2
Senses darkvision 60 ft., passive Perception 10
Languages Common, Orc
Challenge 1/2 (100 XP) · Proficiency Bonus +2
Pack Tactics. Advantage on an attack roll against a creature if Grenag or Slaaroc (the other thug) is within 5 feet of it and not incapacitated.
Relentless (1/Day). If reduced to 0 HP but not killed outright, drops to 1 HP instead (orc ferocity).
Actions
Multiattack. Two melee attacks.
Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft. Hit: 6 (1d8 + 2) piercing damage.
Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft. Hit: 5 (1d10) piercing damage.
What changed from the Pathfinder original
Warrior 1 → Thug CR 1/2. HP 6 → 32. Ferocity → Relentless 1/day. Melee line was split by a running header in Docling.
Fate
Killed at the farmhouse ambush in Session 01 - Sunday D&D Group, alongside Slaaroc and Vortigern.