Ysolde Vane
Six hit points and the party’s only answer to a locked problem. She is here for the Tomb’s inscriptions rather than its treasure, which is fortunate, because at this level she cannot take a hit.
Wizard 1 (School of Evocation) · High Elf · Neutral
Armor Class 13 (unarmoured; 16 with mage armour) Hit Points 8 (6 + +2 Con) Speed 30 ft. Initiative +3 Proficiency Bonus +2 Spell Save DC 13 · Spell Attack +5 · Spellcasting Ability Int
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) |
Saving Throws INT +5, WIS +3 Skills Arcana, History, Investigation, Insight Tools — Languages Common, Elvish, Draconic, Celestial
Attacks
- Fire Bolt (cantrip). +5 to hit, 1d10 fire, 120 ft.
- Ray of Frost (cantrip). +5 to hit, 1d8 cold, speed −10 ft., 60 ft.
- Magic Missile (1st). Three darts, 1d4 + 1 force each, auto-hit, 120 ft.
- Burning Hands (1st). DC 13 Dex save, 3d6 fire, 15-ft. cone.
- Quarterstaff. +1 to hit, 1d6 − 1 bludgeoning. A last resort.
Spell slots 1st: 2 · Arcane Recovery 1 slot per long rest
- Cantrips. Fire Bolt, Ray of Frost, Mage Hand, Prestidigitation (the fourth is the High Elf cantrip)
- 1st Level (spellbook). Magic Missile, Burning Hands, Mage Armor, Shield, Detect Magic, Sleep
Prepared each day: Intelligence modifier + wizard level = 4.
- Arcane Recovery — on a short rest, once per day, recover 1 spell slot of 1st level.
- Evocation Savant (2nd level) — not yet online; noted because it shapes what she scribes.
- Darkvision 60 ft.
- Fey Ancestry — advantage on saves against being charmed; magic cannot put her to sleep.
- Trance — 4 hours of meditation counts as a long rest’s sleep.
- Cantrip (High Elf) — one extra wizard cantrip, included above.
27-point buy, cap 15 before racial bonuses, per Campaign Rules.
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Bought (cost) | 8 (0) | 14 (7) | 14 (7) | 15 (9) | 12 (4) | 8 (0) |
| High Elf | — | +2 | — | +1 | — | — |
| Final | 8 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) |
Total spent: 27 of 27.
1st level, unplayed. Full hit points, all slots and features available.
Equipment
Quarterstaff · component pouch · spellbook · scholar’s pack · a letter from a dead colleague · common clothes
No story content available.